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Cambridge International AS & A Level Mathematics 9709 · Mechanics

Kinematics of motion in a straight line

Scalars and vectors, displacement-time and velocity-time graphs, the constant acceleration formulae including vertical motion, problems with two particles, and variable acceleration with calculus.

4.2Paper 4: MechanicsFree lesson

Take g=10 m s−2 wherever the acceleration due to gravity is needed, as in the Paper 4 exam.

What the syllabus says

4.2 (Paper 4)

  • understand the concepts of distance and speed as scalar quantities, and of displacement, velocity and acceleration as vector quantities
  • sketch and interpret displacement-time graphs and velocity-time graphs, and in particular appreciate that - the area under a velocity-time graph represents displacement, - the gradient of a displacement-time graph represents velocity, - the gradient of a velocity-time graph represents acceleration
  • use differentiation and integration with respect to time to solve simple problems concerning displacement, velocity and acceleration
  • use appropriate formulae for motion with constant acceleration in a straight line.

Notes and examples

  • Restricted to motion in one dimension only.
  • The term ‘deceleration’ may sometimes be used in the context of decreasing speed.
  • Calculus required is restricted to techniques from the content for Paper 1: Pure Mathematics 1.
  • Questions may involve setting up more than one equation, using information about the motion of different particles.

Quoted from the Cambridge International AS and A Level Mathematics 9709 syllabus (2026-2027 and 2028-2030 editions, which share this content).

Scalars and vectors in kinematics Paper 4

Kinematics describes motion without asking what causes it. In Paper 4 the motion is always in a straight line, in one dimension, so a direction is just a sign: choose one direction as positive and stick to it.

  • Distance and speed are scalars: they have size only and are never negative.
  • Displacement, velocity and acceleration are vectors: they have a direction, shown by the sign.

A ball thrown up 5 m and caught again has travelled a distance of 10 m but has displacement 0. A particle moving at −3 m s−1 has speed 3 m s−1 and is moving in the negative direction.

Acceleration is the rate of change of velocity. A negative acceleration does not always mean slowing down: a particle moving in the negative direction with negative acceleration is speeding up. The word deceleration is used for a decrease in speed: "a deceleration of 2 m s−2" means the speed falls by 2 m s−1 every second, so in your equations a=−2 if the motion is in the positive direction.

Displacement-time and velocity-time graphs Paper 4

Graphs carry three facts that examiners test again and again.

  • The gradient of a displacement-time graph is the velocity. A straight section means constant velocity; a horizontal section means the particle is at rest; a downward slope means it is moving in the negative direction.
  • The gradient of a velocity-time graph is the acceleration. A horizontal section means constant velocity, zero acceleration.
  • The area under a velocity-time graph is the displacement.

Why is the area the displacement? Over a short time δt the velocity is nearly constant, so the displacement is about v×δt, the area of a thin strip. Adding the strips gives the area. Where the graph is below the time axis the velocity is negative, so that area counts as negative displacement. The distance travelled is the total area, counting every part as positive.

Most velocity-time graphs in Paper 4 are made of straight lines, so the areas are triangles, rectangles and trapezia. When you sketch one, label the key velocities and times; a sketch need not be to scale, but it should show the shape and the values you know.

Worked example 1 Paper 4

A train starts from rest and accelerates uniformly to 18 m s−1 in 30 s. It travels at this speed for 120 s, then decelerates uniformly to rest in 45 s. Find the acceleration in the first stage and the total distance travelled.

t (s)v (m/s)2040608010012014016018020024681012141618200
  1. Acceleration = gradient of the first section =18−030=0.6 m s−2.

  2. The whole graph is a trapezium. Its parallel sides are the time at constant speed, 120 s, and the whole time, 30+120+45=195 s. Its height is 18.

  3. Distance =12(120+195)×18=2835 m.

  4. Check by pieces: 12×30×18+120×18+12×45×18=270+2160+405=2835.

Answer: 0.6 m s−2 and 2835 m

Check yourself Paper 4

A cyclist's velocity increases uniformly from 4 m s−1 to 16 m s−1 in 6 s. Use the area under the velocity-time graph to find the distance travelled in this time.

Answer it in the portal, where your answer is checked as you type →

The constant acceleration formulae Paper 4

When the acceleration is constant, five quantities describe a stage of motion: s (displacement), u (initial velocity), v (final velocity), a (acceleration) and t (time). These formulae are printed in the list of formulae (MF19):

v=u+ats=12(u+v)ts=ut+12at2v2=u2+2as

They all come from the straight-line velocity-time graph. The gradient is a, so v=u+at. The area is a trapezium, so s=12(u+v)t. Substituting one into the other gives the other two. You may also use s=vt−12at2, which is not printed.

Method: list the five letters, fill in the three you know, mark the one you want, and choose the formula that contains those four. Each formula leaves out one of the five letters.

Vertical motion under gravity alone is constant acceleration of g=10 m s−2 downwards. Take upwards as positive and a=−10 throughout, even while the particle is rising; this way one equation covers the whole flight and the signs sort themselves out. At the highest point v=0.

These formulae are only for constant acceleration. If the acceleration changes, use them separately for each stage, or use calculus.

Worked example 2 Paper 4

A stone is thrown vertically upwards at 12 m s−1 from a point 8 m above the ground. Find (a) the greatest height of the stone above the ground, (b) the time it takes to reach the ground.

  1. Take upwards as positive: u=12, a=−10.

  2. (a) At the highest point v=0. Use v2=u2+2as: 0=144−20s, so s=7.2 m above the point of projection, and 7.2+8=15.2 m above the ground.

  3. (b) The ground is 8 m below the starting point, so s=−8. Use s=ut+12at2: −8=12t−5t2.

  4. Rearrange: 5t2−12t−8=0, so t=12±144+16010=12±17.4410.

  5. The negative root is before the stone was thrown, so t=2.94 s (3 s.f.).

Answer: (a) 15.2 m (b) 2.94 s

Check yourself Paper 4

A car decelerates uniformly from 25 m s−1 to 10 m s−1 while travelling 105 m. Find the deceleration.

Answer it in the portal, where your answer is checked as you type →

Two particles: setting up more than one equation Paper 4

Some questions follow two particles, or one particle over two stages. The approach is the same each time:

  • measure every displacement from the same point and every time from the same instant;
  • write an expression for each particle's displacement (or velocity) in terms of t;
  • turn the event into an equation: "meet" or "catch up" means equal displacements; "same speed" means equal velocities; "20 m apart" means the displacements differ by 20.

If one particle starts later, its time is t−t0, not t. Draw a quick diagram of the two positions; it shows which displacement is bigger.

Worked example 3 Paper 4

Car A passes a point X at a constant 20 m s−1. At that instant car B starts from rest at X and accelerates uniformly at 2.5 m s−2 in the same direction. Find how long it takes B to catch A, and how far from X this happens.

  1. After t seconds, sA=20t and sB=12×2.5t2=1.25t2.

  2. B catches A when sA=sB: 1.25t2=20t, so t(1.25t−20)=0.

  3. t=0 is the start, so t=16 s.

  4. Distance =20×16=320 m. Check: 1.25×256=320.

Answer: 16 s, 320 m from X

Variable acceleration: using calculus Paper 4

When the acceleration is not constant, the formulae above do not apply. Instead use the definitions:

v=dsdta=dvdt

These are the gradient facts from the graphs, written exactly. Going the other way, integrate: s=∫vdt and v=∫adt. Each integration brings a constant, which you find from a known value, such as "starts from rest" (v=0 when t=0) or "starts at O" (s=0 when t=0). Alternatively, the displacement between two times is the definite integral ∫t1t2vdt, the area under the velocity-time graph.

The calculus needed is restricted to the Pure Mathematics 1 techniques: powers of t, including fractional and negative powers.

  • Greatest or least velocity: set a=dvdt=0.
  • Instantaneous rest: set v=0.
  • Distance travelled: find when v=0 inside the interval. If the particle changes direction, integrate each piece separately and add the sizes; a single integral over the whole interval gives the displacement, in which the backward motion cancels some of the forward motion.

Worked example 4 (exam style) Paper 4

A particle moves in a straight line, starting from a point O. Its velocity after t seconds is v=t2−8t+12 m s−1.

(a) Find the acceleration when t=1. [2]

(b) Find the values of t when the particle is instantaneously at rest. [2]

(c) Find the total distance travelled in the first 6 seconds. [4]

  1. (a) a=dvdt=2t−8. At t=1, a=−6 m s−2.

  2. (b) t2−8t+12=0 gives (t−2)(t−6)=0, so t=2 and t=6.

  3. (c) s=∫(t2−8t+12)dt=t33−4t2+12t+c, and s=0 at t=0, so c=0.

  4. The particle changes direction at t=2. s(2)=83−16+24=323 and s(6)=72−144+72=0.

  5. Distance =323 out, then 323 back: 643=21.3 m. Note that the displacement after 6 s is 0; the particle is back at O.

Answer: (a) −6 m s−2 (b) t=2,6 (c) 643≈21.3 m

Check yourself Paper 4

A particle starts from O with velocity v=3t2−2t+1 m s−1. Find its displacement from O when t=2.

Answer it in the portal, where your answer is checked as you type →

Key points

  • Distance and speed are scalars; displacement, velocity and acceleration are vectors with a sign.

  • Gradient of s-t graph = velocity; gradient of v-t graph = acceleration; area under v-t graph = displacement.

  • Constant acceleration: v=u+at, s=12(u+v)t, s=ut+12at2, v2=u2+2as.

  • Vertically, take up as positive and a=−10 for the whole flight.

  • Two particles: same origin, same clock, then equate displacements or velocities.

  • Variable acceleration: v=dsdt, a=dvdt; integrate back with a constant from the starting conditions.

  • For distance, split at every time the velocity is zero and add the sizes.

Where marks are lost

  • Using the constant acceleration formulae when the acceleration varies with t.

  • Giving the displacement when the distance is asked for, after the particle has turned round.

  • Sign errors in vertical motion, such as taking a=+10 on the way up and −10 on the way down in the same equation.

  • Forgetting the constant of integration, or not finding it from the starting conditions.

  • Treating a deceleration of 3 m s−2 as a=3 in the equations.

  • In two-particle problems, measuring times from different instants.

  • Reading an area from a velocity-time graph without splitting it at the time axis.

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An original lesson written to the Cambridge International AS & A Level Mathematics 9709 syllabus (2026 to 2027 and 2028 to 2030). The worked examples and questions are our own, not Cambridge questions. Back to every AS & A Level Mathematics 9709 lesson.