Vectors
Vectors in two and three dimensions: notation, adding and scaling with their geometric meaning, magnitude and unit vectors, position and displacement vectors; the vector equation of a line ; parallel, intersecting and skew lines; and the scalar product for angles, perpendicular lines and the foot of a perpendicular.
What the syllabus says
3.7 (Paper 3)
- use standard notations for vectors, i.e. , , , , ,
- carry out addition and subtraction of vectors and multiplication of a vector by a scalar, and interpret these operations in geometrical terms
- calculate the magnitude of a vector, and use unit vectors, displacement vectors and position vectors
- understand the significance of all the symbols used when the equation of a straight line is expressed in the form , and find the equation of a line, given sufficient information
- determine whether two lines are parallel, intersect or are skew, and find the point of intersection of two lines when it exists
- use formulae to calculate the scalar product of two vectors, and use scalar products in problems involving lines and points.
Notes and examples
- e.g. ‘ is a parallelogram’ is equivalent to .
- The general form of the ratio theorem is not included, but understanding that the midpoint of has position vector is expected.
- In 2 or 3 dimensions.
- e.g. finding the equation of a line given the position vector of a point on the line and a direction vector, or the position vectors of two points on the line.
- Calculation of the shortest distance between two skew lines is not required. Finding the equation of the common perpendicular to two skew lines is also not required.
- e.g. finding the angle between two lines, and finding the foot of the perpendicular from a point to a line; questions may involve 3D objects such as cuboids, tetrahedra (pyramids), etc.
- Knowledge of the vector product is not required.
Quoted from the Cambridge International AS and A Level Mathematics 9709 syllabus (2026-2027 and 2028-2030 editions, which share this content).
Vector notation Paper 3
A vector has a size and a direction. In two dimensions it is written as a column, , or as , where and are vectors of length 1 along the - and -axes. In three dimensions a third unit vector points along the -axis, so . Questions use both notations, often in the same question, so move between them freely.
Printed vectors are bold, ; by hand, underline them. is the displacement from to . The position vector of a point is , the displacement from the origin , and its components are the coordinates of : the point has position vector . Writing and for the position vectors of and ,
which is always "end minus start". Everything in this topic works in two or three dimensions; three is the usual setting at A Level.
Adding, subtracting and scaling vectors Paper 3
Vectors add component by component. Geometrically, is the single displacement with the same effect as followed by (the triangle law). means , where has the same length as and the opposite direction. Multiplying by a scalar multiplies every component by : the result is parallel to the original, times as long, and reversed if .
So two vectors are parallel exactly when one is a scalar multiple of the other. and are parallel because the first is times the second.
These facts turn geometry into algebra:
- " is a parallelogram" means , which is the same as ;
- the midpoint of has position vector , because ;
- points , and are collinear when is a multiple of .
The general ratio theorem is not needed, but the midpoint result is.
Check yourself Paper 3
is a parallelogram with and . Find the position vector of . Give it as components, like (1, 2, 3), or as .
Answer it in the portal, where your answer is checked as you type →
Magnitude and unit vectors Paper 3
The magnitude (length) of is
which is Pythagoras' theorem used twice: across the base, then combined with the height . The distance between points and is .
A unit vector has magnitude 1. The unit vector in the direction of is : dividing by the length keeps the direction and makes the length 1. For a vector of length 10 in that direction, multiply the unit vector by 10.
Worked example 1 Paper 3
The points and have position vectors and . Find (a) , (b) the distance , (c) the unit vector in the direction of , (d) the position vector of the midpoint of .
(a) .
(b) .
(c) Divide by the length: .
(d) .
Answer: ; ; ;
Check yourself Paper 3
Find the unit vector in the direction of . Give exact components.
Answer it in the portal, where your answer is checked as you type →
The vector equation of a line Paper 3
A line is fixed by one point on it and its direction. If , with position vector , lies on the line and is parallel to the line, then every point of the line is reached by going to and then moving some multiple of :
Every symbol has a job:
- is the position vector of a general point on the line;
- is the position vector of one particular point on the line;
- is a direction vector, parallel to the line;
- is a scalar parameter: gives , gives the point one step of along, and negative values go the other way. Each value of gives exactly one point.
For the line through two points and , use as the point and as the direction.
The equation is not unique. Any point of the line can replace , and any non-zero multiple of the direction can replace : all of them describe the same line. Where an answer here has to be checked by its form, the question says which point and direction to use.
To test whether a point lies on a line, set it equal to , find from one component, and check that the same fits the other two.
Worked example 2 Paper 3
Find a vector equation of the line through and . Determine whether the points and lie on .
, so is also a direction vector.
: .
For : gives . Then and , both correct, so lies on .
For : gives . Then , correct, but , so does not lie on .
Answer: ; is on , is not
Parallel, intersecting or skew Paper 3
In three dimensions two distinct lines are related in one of three ways.
- Parallel: their direction vectors are multiples of each other.
- Intersecting: not parallel, and they meet at exactly one point.
- Skew: not parallel and never meeting. Skew lines cannot happen in a plane: think of a road crossing a railway on a bridge.
To decide, first compare the directions. If they are not parallel, write the general point of each line with different parameters, and , and equate components. That gives three equations in two unknowns. Solve two of them for and , then test the third. If it is satisfied, the lines intersect, and substituting into the first line gives the point of intersection. If it is not, the lines are skew. Say clearly which equation fails: that is where the final mark is.
You will not be asked for the shortest distance between skew lines, or for their common perpendicular.
Worked example 3 Paper 3
The lines and have equations and . Show that the lines are skew.
The directions and are not multiples of each other (the first -component is 1, the second 0), so the lines are not parallel.
Equate components: , , .
The first gives ; then the second gives , so .
Third equation: left side , right side . These are not equal, so there is no common point.
Not parallel and not intersecting, so the lines are skew.
Answer: The lines are skew
The scalar product Paper 3
The scalar product of and is a number:
where is the angle between the two vectors drawn from the same point. The two forms agree because of the cosine rule: in the triangle with sides , and , expanding in components leaves exactly where the cosine rule has . So
- Non-zero vectors are perpendicular exactly when , since .
- A negative scalar product means an obtuse angle between the vectors.
- The angle between two lines is the angle between their direction vectors, normally given as the acute angle: if , use .
- For the angle in a triangle use and , both pointing away from . Using with gives the supplement.
Knowledge of the vector product is not required.
Check yourself Paper 3
Find the angle between the vectors and , in degrees correct to 1 decimal place.
Answer it in the portal, where your answer is checked as you type →
The foot of a perpendicular Paper 3
The foot of the perpendicular from a point to a line is the point of the line nearest to , and is the perpendicular distance from to the line. The method uses the scalar product:
- write the general point of the line, ;
- form , which depends on ;
- solve , because is perpendicular to the line;
- substitute that to find , and work out for the distance.
The reflection of in the line is the point for which is the midpoint of , so .
Questions may set all this inside a solid, such as a cuboid or a pyramid: put the origin at a corner, read off the position vectors of the vertices, and the methods are unchanged.
Worked example 4 (exam style) Paper 3
The line has equation and the point has position vector .
(a) Find the acute angle between and a line with direction .
(b) Find the position vector of the foot of the perpendicular from to .
(c) Hence find the perpendicular distance from to .
(a) , with magnitudes and 3. , so .
(b) , so .
, so .
.
(c) , so (3 s.f.).
Answer: ; ;
Key points
; the midpoint of is .
Parallel vectors are scalar multiples of each other.
; unit vector .
Line: , a point on the line plus a multiple of a direction. It is not unique.
Lines: parallel if directions are multiples; otherwise solve two component equations and test the third (intersect or skew).
; zero means perpendicular.
Foot of perpendicular: general point , then .
Where marks are lost
Writing : it is end minus start, .
Using the same parameter for both lines when testing for intersection.
Solving two equations and forgetting to test the third, or not stating the conclusion.
Using position vectors instead of direction vectors to find the angle between two lines.
Giving an obtuse angle when the acute angle between lines is wanted.
For an angle at a vertex, using one vector into the vertex and one out of it.
Adding the components to find a magnitude instead of squaring, adding and taking the square root.
Related AS & A Level Mathematics 9709 lessons
An original lesson written to the Cambridge International AS & A Level Mathematics 9709 syllabus (2026 to 2027 and 2028 to 2030). The worked examples and questions are our own, not Cambridge questions. Back to every AS & A Level Mathematics 9709 lesson.