CIE 0625 Physics · IGCSE · Topic 1.2

Motion

Clear, syllabus-mapped CIE 0625 Physics revision notes on motion: explanations, worked examples and exam technique, then a free targeted practice drill.

CIE 0625 PhysicsIGCSEFree revision notes
Contents: 9 sections

Cambridge IGCSE Physics 0625 · Core and Extended

Syllabus points

The three quantities

The two equations that follow from those definitions are:

speed = distance / time, and acceleration = change in velocity / time taken.

Acceleration is about how fast the speed is changing, not how large it is. An object can be moving very fast with zero acceleration, and moving slowly with a large one.

Deceleration is simply negative acceleration. Uniform deceleration means the speed falls by the same amount every second, so the rate of change is constant, not shrinking.

Average speed

Average speed is total distance divided by total time, and nothing else.

average speed = total distance / total time

Two traps live here.

Do not average the speeds. A cyclist who rides 300 m up a slope in 50 s and back down in 25 s has covered 600 m in 75 s, so 8.0 m/s. Averaging 6.0 and 12 gives 9.0 m/s, which is wrong, because she spends twice as long going up as coming down. Averaging speeds only works when the times are equal.

Do not leave out the stops. If a journey includes 30 minutes stationary, that time still counts. The stop is part of the journey.

Units

Convert before you divide, not after.

A train covering 60 km in 20 minutes is doing 60 000 / 1200 = 50 m/s.

You do not always have to reach SI units. A speed in km/h with a time in hours is perfectly consistent and involves fewer conversions, so fewer chances to slip.

Distance-time graphs

The gradient is the speed.

ShapeMeaning
HorizontalStationary
Straight, slopingConstant speed
Curve getting steeperSpeeding up
Curve flatteningSlowing down

Average speed between two points is the change in distance divided by the change in time, so both must be subtracted. Reading a single value off either axis is the standard error, and questions usually offer every half-method as an option.

Speed-time graphs

Two features, two meanings, and keeping them apart is most of this topic.

The units confirm both: a gradient of (m/s) per s is m/s², and an area of m/s multiplied by s is m.

ShapeMeaning
Horizontal on the axisAt rest
Horizontal above the axisConstant speed
Straight, sloping upConstant acceleration
Straight, sloping downConstant deceleration
CurveChanging acceleration

The line being flat on a speed-time graph means constant speed, not stopped. The object is at rest only where the line touches the time axis. On a distance-time graph flat does mean stationary, so check the vertical axis before deciding what flat means.

Worked example. A car's speed rises steadily from 5 m/s to 15 m/s over 20 s. Find the acceleration and the distance.

Acceleration = (15 − 5) / 20 = 0.5 m/s². Distance = area of the trapezium = ½ × (5 + 15) × 20 = 200 m.

Note that a straight line means the acceleration is constant. What increases at a constant rate is the speed. Saying the acceleration is increasing describes a curve.

Falling bodies

With air resistance ignored, every object accelerates at the same rate, about 9.8 m/s², whatever its mass. Writing it out: acceleration = force / mass and the force is the weight, mg, so acceleration = mg / m = g, and the mass cancels. A heavier object is pulled harder and has proportionally more to shift.

This is why questions strip out air resistance: it makes the result clean, and it is the reason a hammer and a feather land together on the Moon.

Terminal velocity

With air resistance included, a falling object goes through three stages.

  1. At release the object is at rest, so there is no air resistance and the acceleration is the full g.
  2. As it speeds up the air resistance grows, the resultant force shrinks, and the acceleration falls.
  3. When air resistance equals the weight the resultant force is zero, the acceleration is zero, and the object falls at a constant terminal velocity.

At terminal velocity the object is not stationary. It is moving at its fastest. It is the acceleration that has become zero.

The speed-time graph is a curve that is steep at first and flattens towards a horizontal line.

A ball thrown upwards through air is the mirror image and appears often. Going up, gravity and air resistance both act downwards, so the deceleration is greatest at launch when the speed is highest, and eases as the ball slows. Coming down, air resistance acts upwards, so the acceleration starts at g and falls away. The ball returns more slowly than it was thrown, because energy has been lost to the air.

Common mistakes

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